Genesis: A Generative and Universal Physics Engine for Robotics and Beyond

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Genesis: A Generative and Universal Physics Engine for Robotics and Beyond

Genesis

Genesis is an innovative and comprehensive physics simulation platform designed for general-purpose robotics, embodied AI, and physical AI applications. It features a universal physics engine capable of simulating a wide range of materials and physical phenomena. The platform is lightweight, ultra-fast, and user-friendly, making it accessible for various users. Genesis also includes a powerful photo-realistic rendering system and a generative data engine that transforms natural language descriptions into various data modalities.

The platform’s core physics engine integrates various physics solvers into a unified framework, enhanced by a generative agent framework for automated data generation. Genesis supports generating physically accurate and spatially consistent videos, human and animal character motion, robotic manipulation and locomotion policies, and fully interactive 3D scenes.

Genesis is highly optimized for performance, leveraging GPU-accelerated parallel computation to deliver unprecedented simulation speeds. It aims to lower the barrier to using physics simulations and make robotics research accessible to everyone.

Overall, Genesis stands out as a versatile and powerful tool for advancing research and development in robotics and AI.

Source: genesis-embodied-ai.github.io/

Code: https://github.com/Genesis-Embodied-AI/Genesis

December 23, 2024
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